BoyC / GW2TacO

Guild Wars 2 Tactical Overlay (GW2TacO)
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Markers very close don't disappear when triggered #81

Closed ShyWolf42 closed 2 years ago

ShyWolf42 commented 2 years ago

Example: The Scavangers' Chasm jumping puzzle requires several orbs to be picked up along the way to the top. I already have the stock markers by Tekkits Toolkit that mark them, but they are only visible when standing nearby. So I made my own marker file so I can see those points from afar, and hide the markers when activating.

Problem: despite the correct setup they don't disappear. I had confirmed the basic setup to be correct by placing one marker away from any other marker and it works as intended. Furthermore I used the copy and copy-message tags in the xml to "debug" that the correct markers do get triggered when activating near an orb (and other markers - it does not seem to matter if the other markers are hidden or not). It just does not get hidden as it should per set behavior

current workaround: set triggerRange to 10 [meters] and successfully clear the marker from further away

Use attached file together with Tekkit Toolkits "all in one" file: http://tekkitsworkshop.net/index.php/gw2-taco/download

ScavangersChasm.zip .