Open Enderteck opened 7 months ago
I'm also encountering this issue, and an issue with vsync being forced on causing my game to run at ~30 ~60 ~72 fps which is much lower than with Xwayland, and some mods are scaling incorrectly and the HUD is messed up because of it.
After some time, the cusor stops to dissapear when you close an inventory...
This is kinda annoying and not very immersive seeing the cursor when it should be hidden.
Fedora 39 Gnome + Nvidia (proprietary version akmod-nvidia-3:550.67-1.fc39.x86_64) on Wayland
Latest log when it happened: latest.log
I use Java 17.0.9 from Red Hat, Inc. amd64 with these arguments:
-XX:+UnlockExperimentalVMOptions -XX:+UnlockDiagnosticVMOptions -XX:+AlwaysActAsServerClassMachine -XX:+AlwaysPreTouch -XX:+DisableExplicitGC -XX:NmethodSweepActivity=1 -XX:ReservedCodeCacheSize=400M -XX:NonNMethodCodeHeapSize=12M -XX:ProfiledCodeHeapSize=194M -XX:NonProfiledCodeHeapSize=194M -XX:-DontCompileHugeMethods -XX:MaxNodeLimit=240000 -XX:NodeLimitFudgeFactor=8000 -XX:+UseVectorCmov -XX:+PerfDisableSharedMem -XX:+UseFastUnorderedTimeStamps -XX:+UseCriticalJavaThreadPriority -XX:ThreadPriorityPolicy=1 -XX:AllocatePrefetchStyle=3 -XX:+UseG1GC -XX:MaxGCPauseMillis=37 -XX:+PerfDisableSharedMem -XX:G1HeapRegionSize=16M -XX:G1NewSizePercent=23 -XX:G1ReservePercent=20 -XX:SurvivorRatio=32 -XX:G1MixedGCCountTarget=3 -XX:G1HeapWastePercent=20 -XX:InitiatingHeapOccupancyPercent=10 -XX:G1RSetUpdatingPauseTimePercent=0 -XX:MaxTenuringThreshold=1 -XX:G1SATBBufferEnqueueingThresholdPercent=30 -XX:G1ConcMarkStepDurationMillis=5.0 -XX:GCTimeRatio=99 -XX:G1ConcRefinementServiceIntervalMillis=150 -XX:G1ConcRSHotCardLimit=16
as recommended by https://github.com/brucethemoose/Minecraft-Performance-Flags-Benchmarks
NeoForge 47.1.103
Mod list: