Open France30 opened 1 year ago
2D Character Controller unintentionally crouches when a ceiling is detected. This is because we are checking for a ceiling when "!couch".
Simple fix was to check if the character was previously crouching.
2D Character Controller unintentionally crouches when a ceiling is detected. This is because we are checking for a ceiling when "!couch".
Simple fix was to check if the character was previously crouching.