Brackeys / MultiplayerFPS-Tutorial

A video series on making a multiplayer first-person shooter in Unity.
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Input Button Reload is not setup/auto firing #24

Open Thoride-Dev opened 6 years ago

Thoride-Dev commented 6 years ago

As I'm going through the demo and what not. I came across the issue of the weapon automatically firing after triggering it once and im not sure why this is. I am also getting my console spammed with the error that the input button Reload is not setup. (See full error below) Not entirely sure why this is happening, haven't messed with any of that code at all. any help would be appreciated. Thanks! ArgumentException: Input Button Reload is not setup. To change the input settings use: Edit -> Project Settings -> Input PlayerShoot.Update () (at Assets/Maps/MultiplayerFPS-Tutorial-master/MultiplayerFPS/Assets/Scripts/PlayerShoot.cs:38) I tried checking the input settings and i didnt see a reload input nor a way to add one, line 38 wasnt of much help either. thanks!

lwcharliewong commented 6 years ago

I have met the same problem