Closed masterraj91 closed 8 years ago
Simply create a subclass of GPUImageTwoInputFilter and provide your own shader code. See the many examples in the framework for how to do this.
can we create GPUImageTwoInputFilter in xamarin.ios with shader string
I'm sorry, I've never used Xamarin, so I can't answer that. This isn't an issue with the framework, though.
okay, thanks :)
Simply create a subclass of GPUImageTwoInputFilter and provide your own shader code. See the many examples in the framework for how to do this.