BradLarson / GPUImage

An open source iOS framework for GPU-based image and video processing
http://www.sunsetlakesoftware.com/2012/02/12/introducing-gpuimage-framework
BSD 3-Clause "New" or "Revised" License
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GPUImage After processing image blur #2508

Closed kai120897660 closed 6 years ago

kai120897660 commented 6 years ago

When I input image is 3024 x4032 images, in outputView (GUPImageView) in real-time display pixels below the original image.Is better than the original image blurred

BradLarson commented 6 years ago

I have no idea what you are asking here.

kai120897660 commented 6 years ago

GPUImageExposureFilter exposureFilter = [[GPUImageExposureFilter alloc]init]; exposureFilter.exposure = global.num 0.01; [exposureFilter forceProcessingAtSize:CGSizeMake(3024, 4032)];

[picture addTarget:exposureFilter];
[exposureFilter addTarget:outputView];

[picture processImage];

[exposureFilter useNextFrameForImageCapture];

When I set up an exposure filter like this, enter the picture, which is the size of 3024x4032. But in the above outputView to receive the image size is 640x854, and I set up a forceProcessingAtSize:, is my code error? or else can set the output image size of 3024x4032 on outputView.