BradLarson / GPUImage

An open source iOS framework for GPU-based image and video processing
http://www.sunsetlakesoftware.com/2012/02/12/introducing-gpuimage-framework
BSD 3-Clause "New" or "Revised" License
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Syphon input to GPUImage pipeline #2509

Open eighteight opened 6 years ago

eighteight commented 6 years ago

I am trying to implement a new input based on the syphon framework . Once instantiated Syphon Client provides SyphonFrame frame objects as GLuint textureName and NSSize textureSize each time a new frame becomes available. Associated textures are of GL_TEXTURE_RECTANGLE_ARB type. At this point I am not sure how to put the SyphonImage object into GPUImage pipeline.

Any pointers would be appreciated.