Open qchenqizhi opened 12 years ago
There's nothing in the framework that does this right now, but I'd appreciate any contributions that add this functionality.
I've attempted something close in my GPUImageHighlightShadowFilter. Shadows are good but the formula used to get highlights needs work. Could be a good starting point.
Thanks, I have to use another way to achieve it without OpenGL. but one day I will use GPUImage refactor it. and then I will be very happy to contribute the code.
Does anyone have any good ideas?