Great library Brad. Love it. Thanks for your hard work.
I think I found a bug. I load a movie from the bundle, filter it, and I am saving the filtered movie to the documents folder on iOS. The flow looks like this:
MovieInput --> BasicOperation --> MovieOutput
It works great, but the resulting movie is about 1 second short.
When I use a RenderView as the output, the whole filtered movie displays to the end, including the last second.
MovieInput --> BasicOperation --> RenderView
Using a MovieOutput is about 1 second short. I think the problem lies in the MovieOutput.swift, and specially has something to do with assetWriter.movieFragmentInterval (which is 1 second). My guess is that the last chunk of movie output is not being processed for some reason.
It does this same thing on the simulator and the iPhone.
Great library Brad. Love it. Thanks for your hard work.
I think I found a bug. I load a movie from the bundle, filter it, and I am saving the filtered movie to the documents folder on iOS. The flow looks like this:
MovieInput --> BasicOperation --> MovieOutput
It works great, but the resulting movie is about 1 second short.
When I use a RenderView as the output, the whole filtered movie displays to the end, including the last second.
MovieInput --> BasicOperation --> RenderView
Using a
MovieOutput
is about 1 second short. I think the problem lies in theMovieOutput.swift
, and specially has something to do withassetWriter.movieFragmentInterval
(which is 1 second). My guess is that the last chunk of movie output is not being processed for some reason.It does this same thing on the simulator and the iPhone.