Open real19 opened 6 years ago
If you manually finish recording, you can use the finishRecording method on your MovieOutput to provide a callback block for when that has completed.
Unfortunately, in the case of playing from a static movie file, it looks like I haven't yet brought across the delegate I had in the original GPUImage that informs you about when the movie playback has finished. Let me see about adding that.
Thanks for looking into it. I also noticed that looping for video playback hasn't been fully implemented.
Is there any update on this?
@BradLarson @real19 Hi, try to use the same code: ` let movie = try MovieInput(asset: AVAsset(url: sourceURL!), playAtActualSpeed: false)
let output = try MovieOutput(URL: outputURL, size: Size(width: 720, height: 1280))
movie --> output
output.startRecording()
movie.start()`
but get crash Fatal error: Unexpectedly found nil while unwrapping an Optional value in MovieOutput line 83 CVPixelBufferPoolCreatePixelBuffer(nil, self.assetWriterPixelBufferInput.pixelBufferPool!, &self.pixelBuffer)
Could you please, help to find my mistake
you change outputURL to solve this error
I have a video file that I am applying a filter to first , and then saving it. I am able to save the file, but I am trying to figure out when exactly the file is saved completely so like a completion handler or something where I can do cleanup etc and next steps. Any clues as to what I need to do?
`
I can't find a delegate method or notification or some sort to tell me the video processing has been completed. Any help would be greatly appreciate.. Thanks