Closed DoctorManhattanDDS closed 5 years ago
The BulgeDistortion operation and Metal shader don't have any Target Membership. When added to the GPUImage_iOS Target, the build fails due to a considerable number of errors (revealed through attempting to compile the file using xcrun metal).
This was fixed in the following commit:
https://github.com/BradLarson/GPUImage3/commit/06c06f9ab1a3db6224b610ebcf09c8d46a5ac76e
The BulgeDistortion operation and Metal shader don't have any Target Membership. When added to the GPUImage_iOS Target, the build fails due to a considerable number of errors (revealed through attempting to compile the file using xcrun metal).