Closed AddIcechan closed 4 years ago
I found this code in setsat function in BlendShaderTypes.metal . /* b is max, r is mid, g is min */ c.r = mid(c.g, c.r, c.b, s); c.b = s; c.r = 0.0h;
/* b is max, r is mid, g is min */ c.r = mid(c.g, c.r, c.b, s); c.b = s; c.r = 0.0h;
is it should be like this ? /* b is max, r is mid, g is min */ c.r = mid(c.g, c.r, c.b, s); c.b = s; c.g = 0.0h; 😂
/* b is max, r is mid, g is min */ c.r = mid(c.g, c.r, c.b, s); c.b = s; c.g = 0.0h;
Lol. I changed it and I'm blaming the guy who was here before me. Thanks! 🙃
it also exist in GPUImage2
I found this code in setsat function in BlendShaderTypes.metal .
/* b is max, r is mid, g is min */ c.r = mid(c.g, c.r, c.b, s); c.b = s; c.r = 0.0h;
is it should be like this ?
/* b is max, r is mid, g is min */ c.r = mid(c.g, c.r, c.b, s); c.b = s; c.g = 0.0h;
😂