Closed GoogleCodeExporter closed 9 years ago
Fixed in SVN for 0.1a4
Pads can now be added and removed on the fly, and the pad mapping code has been
updated to search for the first free pad number if available, so if you add two
gamepads and remove the first, then re-add it, it is still Pad #1, instead of
Pad #3.
Original comment by wila...@gmail.com
on 14 Aug 2010 at 12:19
Original comment by wila...@gmail.com
on 14 Aug 2010 at 12:19
Original issue reported on code.google.com by
wila...@gmail.com
on 13 Aug 2010 at 10:32