Bradsama / padtie

Automatically exported from code.google.com/p/padtie
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"Deadzone" settings do nothing; "Axis pole size" is effective, but "deadzone" needed too #9

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
Currently Pad Tie uses a percentage known as the Axis Pole Size to determine if 
an axis is being pressed. Pad Tie also manages a "Deadzone" setting, but that 
setting is not used.

The two numbers are similar, but having both provides some added usefulness. 
Essentially, the deadzone should be applied at the device level and should zero 
the axis if the value is within the deadzone limits. The axis pole size is 
applied at the virtual device level to determine if the pole is being pressed 
or not.

Differentiating between the two features allows us to cause the reported press 
intensity to be higher at the lowest value that activates the pole. This means 
you can start walking at 50% speed when you just barely register the press on 
the gamepad, though this should obviously not be the default behavior. 

Original issue reported on code.google.com by wila...@gmail.com on 13 Aug 2010 at 10:41

GoogleCodeExporter commented 8 years ago
Fixed in SVN for 0.1a4

Original comment by wila...@gmail.com on 13 Aug 2010 at 11:00