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Legend of Zelda OOT -- the Lens of Truth doesn't work properly with Rice #407

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
Mac OS X 10.6 64-bit, mupen64plus 1.99.4

Game: The Legend of Zelda (Ocarina of Time), MD5 is 
2A0A8ACB61538235BC1094D297FB6556

The Lens of Truth works some of the time (it reveals hidden chests, for 
example), but things that should disappear usually don't. In the attached save 
state, the player is in the treasure chest shop. When the Lens of Truth is 
used, the treasure chests should disappear but they don't.

This is confirmed working in the Glide plugin but not the Rice video plugin.

Original issue reported on code.google.com by d235...@gmail.com on 2 Jan 2011 at 3:12

Attachments:

GoogleCodeExporter commented 9 years ago
Issue 444 has been merged into this issue.

Original comment by sven@narfation.org on 12 Jul 2011 at 8:44

GoogleCodeExporter commented 9 years ago
Confirmed.

Original comment by nat.abbo...@gmail.com on 14 Feb 2013 at 9:17

GoogleCodeExporter commented 9 years ago
I confirm.
The problem is still present in mupen64plus 2.0 in The Legend of Zelda (Ocarina 
of Time).
When I use the Lens of Truth, the things that should disappear does not 
disappear.
It is a problem in the Shadow Temple, I cannot finish the game without this 
useful feature.
Is there any chance to correct this bug?

Original comment by yugioh...@1s.fr on 1 Aug 2013 at 11:29

GoogleCodeExporter commented 9 years ago
Use: --gfx mupen64plus-video-glide64mk2

Original comment by s...@narfation.org on 2 Aug 2013 at 12:18

GoogleCodeExporter commented 9 years ago
Confirm. In mupen64plus 2.0 on Linux (Debian Jessie).

Works fine with Glide, but not with Rice

Original comment by miguel.a...@gmail.com on 13 Apr 2014 at 10:32