Closed GoogleCodeExporter closed 9 years ago
I should also add that I'm running this on Windows 7 64 bit.
Original comment by chinagre...@gmail.com
on 20 Aug 2011 at 11:32
Well, after compiling the source for one of the third party video plugins, I
see that it is recognized (though it results in nothing more than a black
screen when run), so I'm guessing that plugins have to be specifically written
for Mupen64 in order to be used. Which brings me to my final question: how hard
would it be to rewrite the rice video plugin to use a D3D renderer instead of
OpenGL?
Original comment by chinagre...@gmail.com
on 20 Aug 2011 at 1:13
It is out of scope for this project to support Zilmar-style plugins
Rewriting it for D3D is quite hard. But you could try to reinsert the d3d code.
It should be easier to just use a recent rice plugin and modify it to run with
m64p.
Original comment by s...@narfation.org
on 20 Aug 2011 at 5:24
That's an interesting idea...
Original comment by chinagre...@gmail.com
on 20 Aug 2011 at 5:29
Original issue reported on code.google.com by
chinagre...@gmail.com
on 20 Aug 2011 at 11:30