Wrapper Project for easy implementation of function in any 3D Game Bridge project
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[GB-240] OpenXR Runtime: Implement SRGB swapchain format support / Gamma correction #11
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BramTeurlings opened 3 months ago
Unreal engine uses SRGB color format so we need to use that format and correct it in for the weaver
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Originally reported by , imported from: OpenXR Runtime: Implement SRGB swapchain format support / Gamma correction