BramTeurlings / 3DGameBridge

Wrapper Project for easy implementation of function in any 3D Game Bridge project
GNU General Public License v3.0
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[GB-240] OpenXR Runtime: Implement SRGB swapchain format support / Gamma correction #11

Open BramTeurlings opened 3 months ago

BramTeurlings commented 3 months ago

Unreal engine uses SRGB color format so we need to use that format and correct it in for the weaver

Criteria:


Originally reported by , imported from: OpenXR Runtime: Implement SRGB swapchain format support / Gamma correction
  • status: To Do
  • priority: Medium
  • resolution: Unresolved
  • imported: 2024-04-04
BramTeurlings commented 3 months ago

Subtask of parent task GB-174

BramTeurlings commented 3 months ago

[Epic: OpenXR in GameBridge]