BramTeurlings / 3DGameBridge

Wrapper Project for easy implementation of function in any 3D Game Bridge project
GNU General Public License v3.0
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[GB-101] ONGOING: Create Invention Disclosures for 4 patents #149

Closed BramTeurlings closed 5 months ago

BramTeurlings commented 8 months ago

Pieter is customer

Patents to make:


Originally reported by , imported from: ONGOING: Create Invention Disclosures for 4 patents
  • status: In Progress
  • priority: Medium
  • resolution: Unresolved
  • imported: 2024-04-04
BramTeurlings commented 8 months ago

6246be5ef407980070572870:

Originally added to GB-1 at 13/Apr/23 2:52 PM, last edited by Bram Teurlings at 19/Apr/23 9:09 AM

Foveated rendering is being discussed with Sander (and others) and has been sent to IZI patents

SR Audio proposal is sent but not yet responded to by Pieter

Rendering 3D only for content visible to user is not yet followed up

Injecting SR into non-supported apps is rejected

BramTeurlings commented 8 months ago

6246be5ef407980070572870:

Originally added to GB-1 at 19/Apr/23 9:10 AM, last edited by Bram Teurlings at 20/Apr/23 1:15 PM

Three more patents have been discussed that should be filed. They were split off for the foveated rendering patent:

-Calculate focal point position from eye/gaze tracking & knowledge of the SR screen.
-DOF patent for increased depth perception.
-Interaction patent based on focal point position. > Needs more specific interaction to be inventive
-Reducing/Increasing the quality of transparent objects in the context of foveated rendering based on focal point position.

BramTeurlings commented 8 months ago

6246be5ef407980070572870:

Originally added to GB-1 at 20/Apr/23 1:20 PM

Claim 1: Gaze in 3D
Claim 2: Interactions with Gaze in 3D
Claim 2.1: DOF depending on 3D Gaze
Claim 2.2: Transparent object LODs depending on 3D Gaze

BramTeurlings commented 8 months ago

6246be5ef407980070572870:

Originally added to GB-1 at 20/Apr/23 1:28 PM, last edited by Bram Teurlings at 20/Apr/23 1:30 PM

Patent to figure out the amount of buffers that exist in a given 3D application. > Ask Joey.

Latency is something we need to figure out more about with Pieter.

BramTeurlings commented 8 months ago

6246be5ef407980070572870:

Originally added to GB-1 at 30/May/23 4:34 PM

We also want to file a patent for compensating for the curve of the monitor in a curved 3D SR display.

BramTeurlings commented 8 months ago

6246be5ef407980070572870:

Originally added to GB-1 at 28/Jun/23 9:12 AM

Nose occlusion: Filed and approved

Foveated rendering: In review

BramTeurlings commented 8 months ago

6246be5ef407980070572870:

Originally added to GB-1 at 20/Jul/23 9:15 AM

Foveated rendering: Follow-up planned