BramTeurlings / 3DGameBridge

Wrapper Project for easy implementation of function in any 3D Game Bridge project
GNU General Public License v3.0
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[GB-236] XRGameBridge: Delayed loading of SR dlls #15

Open BramTeurlings opened 4 months ago

BramTeurlings commented 4 months ago

With delayed loading we can load the dll’s ourselves from a specific path without having the program crash on load because it couldn’t find the modules


Originally reported by , imported from: XRGameBridge: Delayed loading of SR dlls
  • assignee:
  • status: In Review
  • priority: Medium
  • resolution: Unresolved
  • imported: 2024-04-04
BramTeurlings commented 4 months ago

Subtask of parent task GB-174

BramTeurlings commented 4 months ago

712020:f91dd24e-5296-4a9d-90d9-b287c639e252:

Everything can use the physical resolution from SR now. Multiple system could probably be created but only a single srcontext exists and all systems will point to the same SR screen of course

BramTeurlings commented 3 months ago

712020:f91dd24e-5296-4a9d-90d9-b287c639e252:

So the runtime can now load the GameBridge dll from a specified location. Not implemented for SR dlls yet, didn’t seem necessary for the runtime

BramTeurlings commented 3 months ago

[Epic: OpenXR in GameBridge]