Closed AFB-MORA closed 7 months ago
@AFB-MORA Good catch, really surprised this issue hasn't been reported earlier. I'll add an internal ticket to handle this.
This issue has been automatically marked as stale due to inactivity for 60 days. If this issue is still relevant, please respond with any updates or this issue will be closed in 7 days. If you believe this is a mistake, please comment to let us know. Thank you for your contributions.
This is still planned work, just taking longer to get resources devoted to a Unity update.
This issue has been automatically marked as stale due to inactivity for 60 days. If this issue is still relevant, please respond with any updates or this issue will be closed in 7 days. If you believe this is a mistake, please comment to let us know. Thank you for your contributions.
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Describe the bug
Native plugin extern function name "_logout()" conflict with other plugin's (OneSignal) function name "_logout()". General function names like "_logout()" should not be used. You can rename general names with "branch" prefix like Facebook's "IOSFBLogOut();" function.
This issue is not specific to OneSingal. If I write my own custom plugin with "_logout()" or "_setIdentity(string)" functions, I can still see same error. These names are too general and cannot be used.
Steps to reproduce
Expected behavior
Build Xcode project successfully.
SDK Version
1.0.0
Unity Version
2022.3.10
Make and Model
Xcode
OS
iOS 17
Additional Information/Context
No response