The Branch Unity SDK for deep linking and attribution. Branch helps mobile apps grow with deep links / deeplinks that power paid acquisition and re-engagement campaigns, referral programs, content sharing, deep linked emails, smart banners, custom user onboarding, and more.
After importing "BranchUnityWrapper.unitypackage" start getting errors
Assets/Branch/BranchLinkProperties.cs(88,21): error CS0234: The type or namespace name 'ToInt32' does not exist in the namespace 'Convert' (are you missing an assembly reference?)
Assets/Branch/MiniJSON.cs(509,23): error CS0234: The type or namespace name 'ToInt32' does not exist in the namespace 'Convert' (are you missing an assembly reference?)
Assets/Branch/MiniJSON.cs(540,21): error CS0234: The type or namespace name 'ToDouble' does not exist in the namespace 'Convert' (are you missing an assembly reference?)
Assets/Branch/BranchContentMetadata.cs(348,15): error CS0234: The type or namespace name 'ToSingle' does not exist in the namespace 'Convert' (are you missing an assembly reference?)
Assets/Branch/MiniJSON.cs(316,13): error CS0234: The type or namespace name 'ToChar' does not exist in the namespace 'Convert' (are you missing an assembly reference?)
Describe the bug
After importing "BranchUnityWrapper.unitypackage" start getting errors
Steps to reproduce
Expected behavior
Not Display any error in imported files
SDK Version
2.0.0
Unity Version
2022.3.29f1
Make and Model
Unity Editor Simulator Apple iPhone 11
OS
Unity Editor OS
Additional Information/Context
In Player Setting Using ".NET Standard 2.1"