A simple OpenCV plugin that integrates the OpenCV library into UE4. The plugin includes some blueprint classes that demonstrate how OpenCV can interact with the engine.
BSD 2-Clause "Simplified" License
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Reference problem when using WebcamReader in child component #2
I'm getting reference errors when adding a blueprint derived from WebcamReader to a blueprint derived from a Character, as a child component. The association works at first. The reference errors only appear when I restart the editor.
If that's the expected behavior, can you help me understand what am I doing wrong?
To replicate the problem:
Follow the instructions at README to install the plugin
Follow the blueprint part of the tutorial to create the billboard with the webcam feed.
Add the billboard blueprint as a child component to a pawn/character (which is spawned when game starts)
I'm getting reference errors when adding a blueprint derived from WebcamReader to a blueprint derived from a Character, as a child component. The association works at first. The reference errors only appear when I restart the editor.
If that's the expected behavior, can you help me understand what am I doing wrong?
To replicate the problem:
I'm using Windows 10, 64 bits, with UE4 4.22.3 built from source. Here's the project, with the working billboard: https://github.com/alloy-city/AViS/tree/dev
Thank you very much for any help!