Sometimes, it's tough being a dev.
It's really tough when you don't know if a function call is still working.
If possible, should implement some sort of optional logging telling a user that an operation is still running and is just taking a while (because v1 of smashgg's api can be slow at aggregating data)
Sometimes, it's tough being a dev. It's really tough when you don't know if a function call is still working.
If possible, should implement some sort of optional logging telling a user that an operation is still running and is just taking a while (because v1 of smashgg's api can be slow at aggregating data)