Open WolfieWaffle opened 9 years ago
"realistic" - ewwww :P You are talking about a mod in which we turn obsidian into armour, and burrow through fissures in the bedrock to reach an interior dimension :p
However, I do like all of the changes you suggested. I'll do the non-aesthetic changes immediately, but the aesthetic changes may take more work.
What, you don't want to cover yourself in volcanic glass that would in theory tear you to shreds?
Seriously though sounds neat. Don't use the rifle much as I tend to favor Balkon's Weaponmod for weapons including it's Musket.
I'm considering making the rifle/musket modular, still thinking on that though.
Modular would be cool, and when I said "realistic" I didn't really mean "emulates real life," but idk, more believable or something. Like when Walt Disney said "make it more realistic" and the animators made Mickey look like a real mouse, it wasn't really what he meant. If that makes sense, it probably doesn't :P
On Wed, Jun 10, 2015 at 3:36 AM, Arona Jones notifications@github.com wrote:
I'm considering making the rifle/musket modular, still thinking on that though.
— Reply to this email directly or view it on GitHub https://github.com/BrassGoggledCoders/SteamCraft2/issues/213#issuecomment-110672023 .
Haha, that makes sense. I was only joking :P
Right now the rifles are kind of boring. They do only a small amount of damage and don't seem to have any reloading animations or anything. This is just an opinion, but I would like them to have a firing thing like the bow, where it zooms in when your about to shoot, and a loading animation, maybe holding it sideways like a sword blocking.
As for non-aesthetic stuff, maybe make them take long to load but make them do a lot more damage. This would make them more useful of a weapon. It seems like right now they do a bit less than a bow, which doesn't really make sense to me :P
Anyways these are just suggestions but I think they'll make the guns more useful and realistic.
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