shader problem?
i was adding shaders and set each material to the correct shader. i saved then got this bug
v0.35-h1 x86
I added a new shader, modified it, added 2 more stages to it, then modified the stages. Gives me an error when saving.
v0.34-h3 x86
Object reference not set to an instance of an object.
at BrawlLib.SSBB.ResourceNodes.MDL0Node.PostProcess(VoidPtr bresAddress, VoidPtr dataAddress, Int32 dataLength, StringTable stringTable)
at BrawlLib.SSBB.ResourceNodes.BRRESNode.OnRebuild(VoidPtr address, Int32 size, Boolean force)
at BrawlLib.SSBB.ResourceNodes.ResourceNode.Rebuild(VoidPtr address, Int32 length, Boolean force)
at BrawlLib.SSBB.ResourceNodes.ResourceNode.Rebuild(Boolean force)
at BrawlLib.SSBB.ResourceNodes.ResourceNode.Merge(Boolean forceBuild)
at BrawlCrate.Program.Save()
at BrawlCrate.UI.MainForm.saveToolStripMenuItem_Click(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
shader problem? i was adding shaders and set each material to the correct shader. i saved then got this bug
v0.35-h1 x86 I added a new shader, modified it, added 2 more stages to it, then modified the stages. Gives me an error when saving.
v0.34-h3 x86