Attempting to import DDS files as textures instead of PNG or any other accepted format causes this error.
v0.35-h1 x86
Out of memory.
at System.Drawing.Image.FromFile(String filename, Boolean useEmbeddedColorManagement)
at BrawlLib.Internal.Windows.Forms.TextureConverterDialog.LoadImages(String path)
at BrawlLib.Internal.Windows.Forms.TextureConverterDialog.OnShown(EventArgs e)
at System.Windows.Forms.Form.CallShownEvent()
at System.Windows.Forms.Control.InvokeMarshaledCallbackDo(ThreadMethodEntry tme)
at System.Windows.Forms.Control.InvokeMarshaledCallbackHelper(Object obj)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Windows.Forms.Control.InvokeMarshaledCallback(ThreadMethodEntry tme)
at System.Windows.Forms.Control.InvokeMarshaledCallbacks()
Attempting to import DDS files as textures instead of PNG or any other accepted format causes this error.
v0.35-h1 x86