There is a bug when the orientation of the robot isn't pointing to the north. The bug could be seen in the images below.
This bug is occurring when filling the maze walls and probably the error is in doogie_perception.cpp or in maze_map.cpp. So, this error must be debugged to discover its origin.
I'm a bit suspicious on doogie_perception, probably related with the perception threshold being to low (associated with the beans orientation). But not sure yet how it's overwriting the back wall
There is a bug when the orientation of the robot isn't pointing to the north. The bug could be seen in the images below.
This bug is occurring when filling the maze walls and probably the error is in doogie_perception.cpp or in maze_map.cpp. So, this error must be debugged to discover its origin.