BreakfastCraft / Spilled-Juice-Modpack

Spilled Juice Modpack Config/Scripts
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Add liquids for railcraft config #72

Closed StaticPH closed 7 years ago

StaticPH commented 8 years ago

If people want to submit tickets for config changes, its a lot easier to do if the configs in the github repository are the same as the default configs for the pack. Or at least if all the configs in the pack exist in the repository.

UnNinja commented 8 years ago

probably some config changes, and at least one config regeneration, in the next update. I'll remind mike to fix the thing after that goes out

StaticPH commented 8 years ago

While we're at it, any chance of enabling "allowLiquids" in the railcraft config?

slidingmike commented 8 years ago

What's that do?

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On Oct 19, 2016, at 9:04 PM, static7s notifications@github.com wrote:

While we're at it, any chance of enabling "allowLiquids" in the railcraft config?

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UnNinja commented 8 years ago

No

StaticPH commented 8 years ago

It lets you put cells and cans of fluid in chest carts.

slidingmike commented 8 years ago

Why

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On Oct 20, 2016, at 10:31 AM, UnNinja notifications@github.com wrote:

No

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UnNinja commented 8 years ago

Tank carts exist. why do we need this

slidingmike commented 8 years ago

I'm fine with adding it UnNinja. Tank cars are a bit limited right now, and being able to increase the amount moved, would be nice. Not to mention the added cost, and having to build a setup to extract from those items, I believe makes it balanced.

I would however look and see if we can change stack qty to balance it even more. 64 cells at 27 slots is a bit overpowered.

I'll take a look at this either tonight, or later this week. Ninja, mark this as enhancement, 1.10.2, and then assign to me please @UnNinja