Closed BrendanO123 closed 1 month ago
I have just learned that apple, in their infinite wisdom, stopped supporting OpenGL back in 2010 with OpenGL 4.1 so I cannot get OpenGL 4.3 on my school macbook and cannot use compute shaders. Even though being excited about compute shaders was the whole motivation for this entire project.
This is a reminder for myself to update to OpenGl 4.3 so that I can use compute shaders for world generation.