Closed BrendanParmer closed 1 year ago
Working in branch material_update
Some items to complete before merging back into main
Given how the script is coming out so far, it's probably best if both the Geometry Nodes and Shader Nodes (and later Compositing Nodes) are combined into just one, but that'll happen after the material script is actually working on its own.
Scripts turned out similar, but materials ended up being more complicated to handle than just geometry nodes. Eventually, more logic currently shared between the two groups will go into the utils.py
folder, though I think I'll wait until I get compositing nodes done to do that.
Images still coming
Single images seem pretty stable in both Geometry Nodes and Materials. More testing still needed
Single and generated images now stable. Will do image sequences and movies in a later update
Would be cool to do it with materials too