The Alive property sometimes do not update based on the monster’s HP. As a result, the autoattack feature continues targeting dead monsters or there was a delay switching between monsters after kill.
The Alive property now directly checks if the monster’s HP is greater than zero to determine if the monster is dead or alive.
I was unable to build the program to try this code out.
The Alive property sometimes do not update based on the monster’s HP. As a result, the autoattack feature continues targeting dead monsters or there was a delay switching between monsters after kill.
The Alive property now directly checks if the monster’s HP is greater than zero to determine if the monster is dead or alive.
I was unable to build the program to try this code out.