Add new "Evade Missiles Kinematically" toggle to Pilot AI under the evasion settings. When this is enabled the AI will evaluate the best maneuver to defeat a beyond-visual-range (BVR) missile using only kinematic maneuvers. The The Time to Impact Before Evade before evade setting on the weapons manager should be set to a high value when this evasion option is enabled. Maneuvers the AI will use are:
Crank - Fly at an angle to the target, while still maintaining radar lock.
Beam/Notch - Fly perpendicular to the missile.
Turn away/Turn cold - Fly away from the missile.
Notch & dive - This is the standard AI behavior if this toggle is disabled. It is also used if the toggle is enabled and the AI is within lethal range of the missile.