BrettRyland / BDArmory

Gun turrets and other weapon systems for KSP
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No missiles FX in 1.6.10 #611

Closed MrAliots closed 7 months ago

MrAliots commented 8 months ago

Describe the bug In the last version, missiles do not have any visual FX (smoke, thruster flames, torpedoes wake). FX works fine in 1.6.9.

To Reproduce Shoot any missile or torpedoe in Kerbin atmosphere/water. There is no visual FX other than the stock KSP drag effect.

Additional context Tested 1.6.9 vs 1.6.10 on a fresh KSP install, BDA and dependency installed with CKAN, no other mod.

BrettRyland commented 8 months ago

OK, I see the issue. Will get a fix for it shortly.

BrettRyland commented 7 months ago

This should now be fixed in v1.6.10.1

MrAliots commented 7 months ago

Wow that was fast. Thanks you !