Casting to the MidChordSweep field to a float causes an InvalidCastException. This results in FAR wings not having any radar return at all, at least according to the RCS analysis tool.
By fixing this, the RCS is calculated properly.
IIRC, this was a regression in the 1.6.10.0 release.
P.S. I am not a C# or Unity coder, so I'd appreciate a more performant fix.
Casting to the MidChordSweep field to a float causes an InvalidCastException. This results in FAR wings not having any radar return at all, at least according to the RCS analysis tool.
By fixing this, the RCS is calculated properly.
IIRC, this was a regression in the 1.6.10.0 release.
P.S. I am not a C# or Unity coder, so I'd appreciate a more performant fix.