Brian-McG / Tempest-Trace

First-person freerunner game
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Vault/ledge climb auto hop #36

Closed Voodoodrood closed 8 years ago

Voodoodrood commented 9 years ago

In Room 2 where there is the series of boxes to get up to the walkway run and jump onto the first one and then keep 'w' held down, if you get it right it is possible to get to the third box without doing anything. Feels like the player has no control, is bad. (You have to jump at the right distance so it may take a few tries)

Brian-McG commented 8 years ago

What is the status of this? Is it still an issue?

jacquesh commented 8 years ago

Well it still happens but I'm probably not going to fix it (although it will be somewhat remedied by a reasonable resolution to #25 )

jacquesh commented 8 years ago

It's been somewhat mitigated by reducing the vault height to 50% when you're falling (on top of the implementation of hanging)