Brian-McG / Tempest-Trace

First-person freerunner game
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Super slide #55

Closed Voodoodrood closed 8 years ago

Voodoodrood commented 9 years ago

It seems that in some conditions the player will slide very far without slowing down much. Test case: In passage1 slide under the bar by the first window and keep shift held down, should slide really far, if you try slide under the next window it doesn't seem to happen. Maybe there is some strange interaction with sliding under low objects.

jacquesh commented 8 years ago

I don't seem to be able to replicated it at the moment...dunno if I somehow fixed it with the slide resizing, can somebody else reproduce it?

jacquesh commented 8 years ago

Apparently this is fixed, closing.

Brian-McG commented 8 years ago

I have been able to reproduce this, this occurs when the player gets shot therefore slowed. The player then speeds up from that slow which seems to keep the player above the slide cut off threshold.