Closed Brian-McG closed 9 years ago
Also an issue if you try to climb onto handle in first building.
I don't recall specifically fixing this but I can't reproduce it anymore (I used to be able to...)
I am able to get outside by jumping over objects in the passage.
I was moving the player by directly modifying the transform instead of using CharacterController.Move(), so this should be fixed in all cases but if you find an instance where this is not the case, then feel free to reopen the issue.
Had this happen just messing around. Tried to climb over the vertical aircon in the trench of building 2 and ended up glitching through the trench wall. Was unable to reproduce it in a short period of time afterwards but its clearly still an issue.
Which vertical aircon?
Ahh yes forgot there were 2, the one further from the start.
Is this still a thing? If we can't reproduce this then I'd consider it closed until we can....
Test Case: Go to AC activation button. Press jump. Expected result: Get onto AC button Actual result: Vault over AC button through wall
On a second note, we should probably label colliers which are not related to movement, example, collier for pushing AC button.