Brian151 / CrystAlien-Data

examples, documentation, and planning for CrystAlien Conflict Data files/structures
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scripting #11

Open Brian151 opened 4 years ago

Brian151 commented 4 years ago

cheat codes custom unit behavior custom building behavior custom weapon behavior custom level win/loss behavior custom level rejig() functions custom stat handling

basically anything which would be insane to do purely through data-oriented means

looking-at 1] lua 2] a prototype 'crystalienlazyscript' language, so named because that was the thought process of its invention