BrickedGaming / Jump

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make executable #4

Open damusss opened 2 years ago

damusss commented 2 years ago

in the cmd: "pip install pyinstaller"

then go to your project directory (in the cmd, using "cd path_to_project")

and type "pyinstaller --onefile GameFramework.py" when it finishes go to a folder it created named dist and grab the exe file

remember then the assets should remain at their location and that the exe should be moved where the python file was

to export zip the assets and the executable and your done you can publish it on itch.io