BricksVR / bricksvr-issue-tracking

A repository used to keep track of bugs, feature requests, and TODOs for the BricksVR game.
https://bricksvr.com
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2x6 tiles (and probably other ones) don't have proper collision #229

Closed ghost closed 3 years ago

ghost commented 3 years ago

Describe the bug 2x6 tiles and probably other tiles can have collision that is not accurate to the actual tile

To Reproduce Steps to reproduce the behavior:

  1. Get a 2x6 tile
  2. Put it on something where it has space under it
  3. Get any block
  4. Make the tile collide with the side of the tile, and it will fall through

Expected behaviour It is supposed to have collisions where it doesn't

Screenshots or Video https://user-images.githubusercontent.com/29762615/123562714-7d1f8180-d77e-11eb-8571-e32dd495fe61.mp4

Device information: Oculus Quest with Link

Build version: v0.2.30

Additional context

d12 commented 3 years ago

Fixed in v0.2.34. The collider was there, but not sized properly.