Open f1f1stashka opened 3 months ago
Hello! Please, let me see your chats.yml config file.
################################################################
#
# Chatty (version 3.0.0-SNAPSHOT)
# Author: Brikster
#
################################################################
# List of chats.
# You can use declared or add you own chats
chats:
global:
# Display name of chat.
# Used in commands, messages etc.
display-name: Global
# Chat messages format.
# Supports:
# * PlaceholderAPI (including relational placeholders)
# * MiniMessage interactive components (click handlers etc.)
# * Vault or LuckPerms prefixes/suffixes ({prefix} and {suffix})
# * Legacy color codes format ("&c&lTHAT'S BOLD TEXT")
# * Various hex formats (&#ffffff, {#ffffff}, &x&f&f&f&f&f&f etc.)
# Use https://webui.advntr.dev/ for convenient format creation.
# You can use replacements from "replacements.yml" here.
format: "&a{player} &7> &f{message}"
# Player message format ("{message}" part in "format" property).
# You can use gradient here to make player messages colorful.
# This part renders as if player message were explicitly written in MiniMessage component
message-format: '{original-message}'
# Custom format styles. Players that have permission
# for a style will see all the messages from the chat
# with corresponding format.
# Permission: chatty.style.<style-name>, for example: chatty.style.red
styles:
red:
# Custom format for the style
format: "&7[<hover:show_text:'&aUse &2&l! &afor global chat'><click:suggest_command:!>&4Global</click></hover>&7] &r{prefix}{player}{suffix}&8: &c{message}"
# Custom message format for the style
message-format: <gradient:#B14444:#972929>{original-message}</gradient>
# If player has several permissions, chat with higher priority will be selected
priority: 10
green:
# Custom format for the style
format: "&7[<hover:show_text:'&aUse &2&l! &afor global chat'><click:suggest_command:!>&2Global</click></hover>&7] &r{prefix}{player}{suffix}&8: &a{message}"
# Custom message format for the style
message-format: <gradient:#15B120:#19C224>{original-message}</gradient>
# If player has several permissions, chat with higher priority will be selected
priority: 20
# Symbol (or prefix) that should be placed before message
# to send message into this that.
# Example for symbol: "!":
# !Hello world -> send message "Hello world" to this chat
# Empty symbol ('') is allowed also
symbol: '!'
# Range in blocks for chat message recipients.
# Possible values:
# -2 -> message will be sent to all online players
# -1 -> message will be sent to all players of the sender's world
# >= 0 -> message will be sent to all players in this blocks range
range: -2
# If true, you must add permissions for using chat:
# - chatty.chat.<chat-name> -> full chat access
# - chatty.chat.<chat-name>.read -> read access only
# - chatty.chat.<chat-name>.write -> write access only
# Example: chatty.chat.global -> full access for "global" chat
permission-required: false
# If true, player will receive a special message,
# when his message has no recipients.
# Message can be configured in locale files
notify-nobody-heard: false
# If true, URLs from player messages will be processed
# and made clickable.
# Check settings.yml for more parameters
parse-links: true
# Cooldown in seconds for sending messages in chat.
# Bypass permission: chatty.bypass.cooldown.<chat>
cooldown: 0.1
# Disable this, if you don't want to specify sound for this chat
play-sound: false
sound:
name: minecraft:entity.experience_orb.pickup
source: MASTER
volume: 1.0
pitch: 1.0
# Permission for spy: chatty.spy.<chat>
spy:
# Enable spy for the chat?
enable: false
# Custom format for spy message
format: ''
Hello! Please, let me see your chats.yml config file.
when loading plugin error occured. Server: Paper 1.21 build 66 Chatty v3 ff0144c