Open jess-breda opened 9 months ago
pro performance is starting to drop- increasing the hit threshold from 0.5 -> 0.75
putting back to pro only due to rig swtich
going to try the 1/2 XOR blocks with this animal
doing well with the 1/2 XOR and light guide. Delaying anti with alpha minus at 0.68 since most animals are just staying in place at 0.75
alpha minus dropped from 0.68 -> 0.64
rig switch- seems to be doing well with the sound-light task, but give use isn't dropping yet.
got off guide for 1/2 XOR. put into next stage (no guide) with smaller block size (15 -> 20) and slightly higher hit threshold (0.7 -> 0.72) and switch sound 5 -> 2 seconds
performance for this animal is looking really good. Going to turn off the switch sound and see how performance changes. Blocks are currently static. Min size is being set 20 -> 15.
putting in interleaved with max blocks at 7
seems to be getting interleaved!
max blocks 7 -> 5
taking this approach to seeing how this animal does with this approach and implemented it today
day 2 of adding in 1/2 XOR 4th pair. This animal is doing pretty well! Accidentally went into random due to max blocks being at 5.
Want to make switching threshold a bit higher since maintaining pro doesn't seem to be an issue so made the following changes:
When plotting by stim pair- this animal has resorted to an sb only rule. This makes sense as it get's them to perform over chance. I think their 1/2XOR wasn't solid enough. I want to make sure they can do 1/2XOR form the start of the sessions so I am putting them back into that to make it more robust
Decent recovery- we will see how it goes
turning max blocks 9 -> 7 to start getting some random
really starting to get it again- max blocks 7 -> 5
max blocks 5 -> 3
seems to have gotten it much better, putting pro prob 0.6 -> 0.5
put max blocks to 1 to see how well this animal does fully interleaved
turning up hit switch threshold to 0.5 now that animal is starting to grasp light guidance