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Broken-Gem-Studio
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Broken-Engine
CITM - UPC - Design and Development of Videogames Degree Project 3 Subject
https://tiesofdestiny.com/
MIT License
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Installer
#416
ponspack9
opened
4 years ago
0
Disable gravity on disabling CCT
#415
knela96
closed
4 years ago
0
Cct fix on load scene
#414
knela96
closed
4 years ago
0
Increased OverlapSphere Max Hits
#413
knela96
closed
4 years ago
0
FreezePosition Functions
#412
knela96
closed
4 years ago
0
Fixed HotReloading overwritting values
#411
t3m1X
closed
4 years ago
0
Outlines on materials and Toon Shader
#410
t3m1X
closed
4 years ago
0
fixing aspect ratio
#409
AitorSimona
closed
4 years ago
0
Resource freeing in MT is back
#408
t3m1X
closed
4 years ago
0
In Game UI - Image and button can be in 3D space
#407
ponspack9
closed
4 years ago
2
Scale Over Time with All Axis
#406
knela96
closed
4 years ago
0
Engine uses MouseMotion() instead of saving Current and Prev MousePositions()
#405
ch0m5
opened
4 years ago
3
Scripting functions GamePaused and GetScale
#404
knela96
closed
4 years ago
0
Geometry&binary shaders
#403
AitorSimona
opened
4 years ago
1
Changed is_null for contains to avoid random crashes
#402
t3m1X
closed
4 years ago
0
Particle emitters rotations
#401
X0KA
closed
4 years ago
0
Fixed aspect ratio
#400
AitorSimona
closed
4 years ago
0
simulation options and debugger
#399
knela96
closed
4 years ago
0
Meshes for Particles
#398
lucho1
closed
4 years ago
0
Animation fixes
#397
JosepLleal
closed
4 years ago
0
Rim Light Effect
#396
lucho1
closed
4 years ago
0
Fixing animation function SetCurrentAnimationSpeed
#395
Scarzard
closed
4 years ago
0
Ui anchors
#394
ponspack9
closed
4 years ago
0
VRAM optimization
#393
AitorSimona
closed
4 years ago
0
Resource freeing in MT
#392
t3m1X
closed
4 years ago
1
Geometry Shaders, point shadows basis
#391
AitorSimona
closed
4 years ago
0
Particle emitters aabb
#390
lucho1
closed
4 years ago
2
Scripting function to change UI Element position implemented
#389
lucho1
closed
4 years ago
0
Disabled PhysX Debugger for Release Build
#388
knela96
closed
4 years ago
0
64 Engine Port 2: Electric Bogaloo
#387
t3m1X
closed
4 years ago
0
Prefab&ModelFileStructureChange
#386
AitorSimona
closed
4 years ago
0
The autocomplete of FindChildGameObjectFromGO is wrong
#385
DLorenzoLaguno17
closed
4 years ago
1
Fixed Collider onTransform
#384
knela96
closed
4 years ago
0
solve button on click (Save&Load) error
#383
AitorSimona
closed
4 years ago
1
Play on awake()
#382
knela96
closed
4 years ago
1
fixed particle crash when deleting the GO
#381
knela96
closed
4 years ago
0
fix progress bar percentage bug
#380
AitorSimona
closed
4 years ago
0
Progress bar Save&Load bug
#379
AitorSimona
closed
4 years ago
0
Fixed Inmortality for Enemies
#378
knela96
closed
4 years ago
0
Fix Save Load CCT
#377
knela96
closed
4 years ago
0
Fix Deactivate Character Controller
#376
knela96
closed
4 years ago
0
Particles and Materials lighting and other fixes and additions
#375
lucho1
closed
4 years ago
0
Added scripting function to find nearest point in NavMesh to a point
#374
t3m1X
closed
4 years ago
0
can now change interactable ui element bool from scripting
#373
AitorSimona
closed
4 years ago
0
SetCurrentAnimationSpeed() skips part of the animation
#372
ch0m5
closed
4 years ago
1
SetAnimationPause() pauses different GO's of an FBX at different times
#371
ch0m5
closed
4 years ago
1
Ui anims scripting and particles minor fix
#370
lucho1
closed
4 years ago
0
All particles are pushed to a single map
#369
X0KA
closed
4 years ago
0
button and progress bar animations working
#368
AitorSimona
closed
4 years ago
0
New ui animations
#367
AitorSimona
closed
4 years ago
1
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