Open lustrc opened 3 years ago
when the Interface part of a unit (like FMX.Canvas.D2D) is changed, all the units that uses that one need to be recompiled also. So just copy the original unit in the same directory as the patched one so it can be recompiled.
[dcc32 Fatal Error] Winapi.D3D11.pas(5111): F2051 Unit FMX.Context.DX11 was compiled with a different version of Winapi.D3D11.ID3D11Device
(Apply the diff FMX.Canvas.D2D.diff to the respective file.) How to complete this step?