Closed axtkong closed 9 months ago
Hey, nice catch!
I've some uncommitted changes that fix this - Update: Enough has changed and improved
I was playing with ways to integrate the projects with others, plus my private infrastructure, I may have had a few leftovers that work locally only - Update: Seems to be working now
(I wasn't comfortable with it requiring admin permission for the shared path, which seems to be the error you're having. Maybe broken install
didn't run properly?)
Give me a few hours, and I'll make the deployment instructions clearer
Just commited the changes, can you try running it now?
Please follow the instructions on the Monorepo and DepthFlow's readmes :)
It boils down to having Git and Python installed, open some terminal and executing:
git clone https://github.com/BrokenSource/BrokenSource
python ./BrokenSource/brakeit
broken depthflow
If you want to use GPU acceleration, run broken depthflow poe cuda
for NVIDIA, it defaults to CPU
I've changed and fixed enough parts of the deployment process since the issue was created, and have successfully ran on Windows and Linux with full functionality
I'm temporarily closing this issue, feel free to still give feedback here!
I’m trying to use the DepthFlow project, but it depends on ShaderFlow. After copying ShaderFlow into the projects, I found it depends on Brokens. However, I couldn’t find Brokens under https://github.com/BrokenSource. The entire project cannot run properly. Also, I would like to ask if there is a complete plan for using DepthFlow?