Closed Bronya-Rand closed 1 year ago
breathes in... and out
if it works, then go for it there are a couple things that i ain't happy with tho
-the exec
part straight up won't work.
instead of storing the appeals in a list, add a new parameter name
to the Chibi
constructor and store the object in a dict with the name as its key. that way you can replace this ugly exec
with chibis[ch1_choice[0]].charPointTotal += 5
-goofy ahh sorting code
poemwinner[chapter] = max(chibis, key=lambda c: chibis[c].charPointTotal )
works way better (with the dict thing i talked about just before)
plus the code won't work if there are more than 3 appeals
plus the code won't work if there are more than 3 appeals
the code you wrote.... just clarrifying
This is a much needed change, and I'll contribute however I can because the vanilla code is just painful to look at Maybe you could salvage something from this incomplete mess https://github.com/dokimods/poemgame
i've already sent this to weiss alsongside the new poem response system here, if you wanna have a look pseurae
This PR does the following
ui.X
functionsChibi
class (orChibiTrans
if you don't need points).(Elk, if by any chance you read this PR, get some water and a pillow because you might rage at this.)