Brookke / Lorem-Ipsum-4

2017 SEPR project assessment 4
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Secret room added #53

Closed TheProgrammingDuck closed 7 years ago

TheProgrammingDuck commented 7 years ago

Secret room added, solving the puzzle redirects to it now.

TheProgrammingDuck commented 7 years ago

I was under the impression that we weren't going to have NPCs in the room since we didn't want the room to be essential to solving the game?

It won't let me edit the tsx file, Brooke could you tell me how to edit it or could you just add the secretroom property to the bookshelf as well as adding the "extrapoints" property to the cash pile?

jasonmash commented 7 years ago

Just tried out this branch, looks good! Yeah I don't think we should have NPCs in the secret room as it could affect the game if the player doesn't find it. Discovered a bug (which wouldn't be a problem without NPCs as mentioned above): screen shot 2017-03-07 at 10 35 07

I suggest we either remove NPCs from the secret room in this branch or widen the corridors so we can walk past any obstacle.

joeShuff commented 7 years ago

Yeah, I believe Brooke did say to make the corridors 2 wide a while a go

joeShuff commented 7 years ago

@TheProgrammingDuck is this ready to merge? Have you got to sort out the walls on the map or is that done?

TheProgrammingDuck commented 7 years ago

There are 2 pull requests branching off of this branch. Aside from this, it should be ready to go.