Closed Brookke closed 7 years ago
Although your method worked @joeShuff I felt that if we keep the code consistent especially when it does similar things, then it avoids extra work for the other team, so that it can easily be understood.
Ended up being manually written in to #62
Structured the animation in a similar way to how we do player movement, this is so that the code only has to be understood once, rather than doing the same thing differently across the code base. Another benefit is we can use all these various interpolation graphs. https://github.com/libgdx/libgdx/wiki/Interpolation#visual-display-of-interpolations