Don't know why but this started show up each time I start the game with Gizmo active.
Everything still seems to work. The game load ok and all the building blocks can be rotated just as they should.
This is more a "Why the errors?" and to let you know just in case it's something easy you know how to fix ;)
Looks like a compatibility issue with PlanBuild where its attempting to access the ComfyGizmo patch. I'd raise this issue there. Thanks for bringing it to my attention
Don't know why but this started show up each time I start the game with Gizmo active. Everything still seems to work. The game load ok and all the building blocks can be rotated just as they should.
This is more a "Why the errors?" and to let you know just in case it's something easy you know how to fix ;)
ERROR:
[Error : Unity Log] TypeLoadException: Could not load type ComfyGizmo.Patches.PlayerPatch, ComfyGizmo, Version=1.9.2.0, Culture=neutral, PublicKeyToken=null while decoding custom attribute: (null) Stack trace: System.MonoCustomAttrs.GetCustomAttributesBase (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inheritedOnly) (at <17d9ce77f27a4bd2afb5ba32c9bea976>:0) System.MonoCustomAttrs.GetCustomAttributes (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inherit) (at <17d9ce77f27a4bd2afb5ba32c9bea976>:0) System.MonoCustomAttrs.GetCustomAttributes (System.Reflection.ICustomAttributeProvider obj, System.Boolean inherit) (at <17d9ce77f27a4bd2afb5ba32c9bea976>:0) System.Reflection.RuntimeMethodInfo.GetCustomAttributes (System.Boolean inherit) (at <17d9ce77f27a4bd2afb5ba32c9bea976>:0) HarmonyLib.PatchTools+<>c__DisplayClass2_0.b__0 (System.Reflection.MethodInfo m) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
System.Linq.Enumerable.TryGetFirst[TSource] (System.Collections.Generic.IEnumerable()
UnityEngine.GameObject:.cctor()
PlatformTools.Common.SingletonMonoBehaviour`1:get_Instance()
PlatformTools.PlatformManagerInitializer:OnRuntimeMethodLoad()
1[T] source, System.Func
2[T,TResult] predicate, System.Boolean& found) (at <2a397996daff412691ae4781443e8e88>:0) System.Linq.Enumerable.FirstOrDefault[TSource] (System.Collections.Generic.IEnumerable1[T] source, System.Func
2[T,TResult] predicate) (at <2a397996daff412691ae4781443e8e88>:0) HarmonyLib.PatchTools.GetPatchMethod (System.Type patchType, System.String attributeName) (at <474744d65d8e460fa08cd5fd82b5d65f>:0) HarmonyLib.PatchClassProcessor..ctor (HarmonyLib.Harmony instance, System.Type type, System.Boolean allowUnannotatedType) (at <474744d65d8e460fa08cd5fd82b5d65f>:0) HarmonyLib.Harmony.CreateClassProcessor (System.Type type, System.Boolean allowUnannotatedType) (at <474744d65d8e460fa08cd5fd82b5d65f>:0) HarmonyLib.Harmony.PatchAll (System.Type type) (at <474744d65d8e460fa08cd5fd82b5d65f>:0) PlanBuild.Patches.Apply () (at <1b3521b4b98c4a57af1b59922e75f8de>:0) PlanBuild.PlanBuildPlugin.Awake () (at <1b3521b4b98c4a57af1b59922e75f8de>:0) UnityEngine.GameObject:AddComponent(Type) BepInEx.Bootstrap.Chainloader:DMD