Added functionality for creating timers after a spell had been cast. This is useful for situations like Paladin Consecration or Mage Rune of Power, when your ability creates some object that is not trackable via common buffs or debuffs.
The syntax is:
self:newSpell({
-- ...
timerAfterCast = {26573, 12}, -- spellID and the length of timer
})
Added functionality for creating timers after a spell had been cast. This is useful for situations like Paladin Consecration or Mage Rune of Power, when your ability creates some object that is not trackable via common buffs or debuffs. The syntax is: